MTG Adventures in the Forgotten Realms - Collector Booster Pack


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Sale price$24.99
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Description

Your Shortcut to the Hottest Cards

Collector Boosters are the ultimate way to add special card treatments and hard-to-find cards to your collection. Loaded with rares, foils, special card treatments, and more—if you’re looking for the finest treasure in the dragon’s hoard, this is the chest to loot.

Each Adventures in the Forgotten Realms Collector Booster contains 4–5 Showcase or Borderless Cards and a total of 10 traditional foils. They’re also the only boosters that contain Extended-Art cards, with 2–3 in every pack.

What's in the pack?

• 15 Adventures in the Forgotten Realms (AFR) Magic: The Gathering cards + 1 foil token
• Shortcut to the coolest MTG cards in Adventures in the Forgotten Realms
• 4–5 Showcase or Borderless cards
• 2–3 Extended-Art cards
• Total of 10 traditional foil cards
• Beloved Dungeons & Dragons heroes and monsters have ventured into Magic for the ultimate crossover!

Showcase Cards That Celebrate D&D History

Adventures in the Forgotten Realms also introduces two showcase card styles full of old-school D&D—Rulebook cards and Module lands.

Classic Monster Manual-Style Art

Beholders, owlbears, gelatinous cubes, and even the dreaded Tarrasque—collect Rulebook cards featuring the most beloved and feared monsters in Dungeons & Dragons with special alternate-art drawn in the style of classic D&D monster manuals.

Adventure Module-Style Lands

Packs may also include showcase land cards styled after D&D adventure module covers from the late ’70s and early ’80s. With bold, colorful alternate art—and guidance on appropriate character level—go on a Forgotten Realms adventure with a Rare, Uncommon, or Common Module land.

Venture into the Dungeon

Explore famous dungeons in search of treasure and glory. Adventures in the Forgotten Realms introduces a dungeon-delving keyword and three dungeons that seasoned D&D adventurers may recognize—Tomb of Annihilation, Dungeon of the Mad Mage, and Lost Mine of Phandelver.

When a card tells you to “venture into the dungeon,” you’ll use a special Dungeon card to mark your path. Choose which room to explore next, triggering that room’s effect as you enter.

Do you step into the Goblin Lair to create a 1/1 red Goblin creature token? Or explore the mine tunnels to create a Treasure token? Not only will you get perks for exploring, but some cards have abilities that reward your dungeon crawls.

Flavorful Card Abilities

Buff a creature with Bardic Inspiration. Gain life with a cleric’s Cure Wounds ability. Lend a helping hand with Clever Conjurer’s Mage Hand. Or leverage the Grim Wanderer’s Tragic Backstory to bring him onto the battlefield after a creature dies.

Play Magic: The Gathering with cards full of playful references and flavorful Dungeons & Dragons-inspired abilities.

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