1-12 Players
1-2 Players
1-4 Players
1-5 Players
1-6 Players
1-7 Players
1-8 Players
1-99 Players
10 Min. Game Length
10+ Ages
11+ Ages
12+ Ages
120 Min. Game Length
120-150 Min. Game Length
120-180 Min. Game Length
120-240 Min. Game Length
13+ Ages
14+ Ages
15 Min. Game Length
15-30 Min. Game Length
16+ Ages
18+ Ages
180 Min. Game Length
2+ Players
2-12 Players
2-4 Players
2-5 Players
2-6 Players
2-7 Players
2-8 Players
20 Min. Game Length
20-60 Min. Game Length
2005
2012
2013
2014
2016
2017
2018
2019
2020
2021
240-300 Min. Game Length
3-5 Players
3-6 Players
30 Min. Game Length
30-45 Min. Game Length
30-60 Min. Game Length
35 Min. Game Length
4+ Ages
42 Min. Game Length
45 Min. Game Length
45-120 Min. Game Length
45-60 Min. Game Length
45-75 Min. Game Length
45-90 Min. Game Length
6+ Ages
60 Min. Game Length
60-120 Min. Game Length
60-1200 Min. Play Time
60-180 Min. Game Length
60-90 Min. Game Length
7+ Ages
8+ Ages
90 Min. Game Length
90-120 Min. Game Length
90-180 Min. Game Length
Action Points
Action Queue
Action Retrieval
Action/Dexterity
Action/Event
Adventure
Age of Reason
American West
Animals
App-Required
App-Supported
Area Majority/Influence
Area Movement
Asmodee
Base Game
Bluffing
Board Game
Board Game Expansion
BoardGameGeek Top 100
Book
Campaign / Battle Card Driven
Campaign/Battle Card Driven
Card Drafting
Card Game
Card Sleeves
Children's Game
City Building
Civilization
CMON
Collectible Components
Comic Book/Strip
Command Cards
Communication Limits
Cooperative Game
Critical Hits and Failures
Cthulhu Mythos
Cube Tower
Customizable
Deck Construction
Deck/Bag/Pool Building
Deducation
Deduction
Delayed Purchase
Dice
Dice Icon Resolution
Dice Rolling
Die Icon Resolution
Dungeon Crawler
Economic
Educational
Elapsed Real Time Ending
Environmental
Events
Expansion
Expansion (Base Game Required)
Expansion for Base-game
Expansion Game
Exploration
Family
Family Game
Fantasy
Fantasy Flight Games
Fighting
Finale Ending
Game Family - Harry Potter:...
Game Family - Nemesis
Game Family - Sherlock Holm...
Game Family - TIME Stories
Game Family - UNLOCK!
Game Family - Zombicide
Game: Pandemic
Gamegenic
Gloomhaven
Grid Movement
Hand Management
Hexagon Grid
Hidden Roles
Horror
Income
Investment
Legacy Game
Line of Sight
Living Card Game (LCG)
Map Addition
Map Deformation
Map Reduction
Massive Darkness
Mature/Adult
Medical
Medieval
Mice and Mystics
Miniatures
Modular Board
Monster Fight Club
Move Through Deck
Movement Points
Movies/TV/Radio theme
Multiple Maps
Murder Mystery Party: Case ...
Murder/Mystery
Murdery/Mystery
Mysterium
Mythology
Narrative Choice/Paragraph
Nautical
Novel-based
Once-Per-Game Abilities
Open Drafting
Pandemic
Party
Party Game
Pattern Building
Pattern Recognition
Pick-up and Deliver
Pieces as Map
Plaid Hat Games
Player Elimination
Point to Point Movement
Post-Napoleonic
Prehistic
Push Your Luck
Puzzle
Re-rolling and Locking
Real-time
Repos Production
Role Playing
Roles with Asymmetric Infor...
RPG
Saratoga
Scenario/Mission/Campaign Game
Science Fiction
Secret Unit Deployment
Semi-Cooperative Game
Set Collection
Simultaneous Action Selection
Solo/Solitaire Game
Space Cowboys
Space Exploration
Spies/Secret Agents
Stat Check Resolution
Storytelling
Strategy
Strategy Game
Team-Based Game
Territory Building
Thematic
Themed - Harry Potter
Themed - Star Wars
Tile Placement
TIME Stories
Time Track
Trading
Trains
Traitor Game
Travel
Trick-taking
Turn Order: Claim Action
Turn Order: Progressive
Update - SKU
Update Needed - Barcode
Update Needed - Ebay Sync
Update Needed - Weight
Variable Phase Order
Variable Player Powers
Variable Set-Up
Variable Setup
Victory Points as a Resource
Video Game Theme
Videon Game Theme
Voting
Wargame
Wargames
Word Game
Worker Placement
Worker Placement - Differen...
Z-Man Games
Zombicide
Zombies
Zygomatic
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Players coordinate their actions to achieve a common win condition or goal. Most cooperative-style games have all players winning or losing together, though some make differentiation for scoring points or weighing player contributions.
Some Cooperative Games have a traitor element - meaning that these players actually have ulterior win conditions that often conflict with the larger group's cooperative efforts. Traitors are normally secret roles.
Many cooperative-style games can be played as a single player. This is possible because the core concept of these games is that players are all working together to begin with - therefore if a single person wanted, they could play ALL roles!
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